2 thoughts on “Doctor Who:- Destiny of the Doctors (PC)”
Great if you want to watch the Anthony Ainley cut-scenes This game will only be vaguely interesting to you if you are a Dr Who fan, and if you are one your money might be better spent on a Dr Who DVD. Just pause the DVD occasionally and watch the old “Maze” screensaver whilst recalling bits of Dr Who trivial and you will have about the same amount of fun…This game has a lot of cons:* The character you control being an energy blob thing is just lazy* The character also handles really badly, which can make fleeing from enemies and the Master/puzzle sections quite annoying* The graphics are very poor, making the samey levels frustrating to navigate* The methods of defending yourself from enemies are really weird (defeating Sontarans with bees???) and the whole “combat” element seems badly designed, unbalanced and out of place* The puzzles can be quite unintuitive at times unless you have encyclopaedic knowledge of Dr Who (or are willing to go all the way back through the level to the control room look in the database and go all the way back!)* The energy drain timer thing gets in the way of the fun. What’s wrong with a life bar?There are a few pros:* The story is passable – the Master has trapped incarnations of the Doctor one through seven in a planet of psychic energy, merging the TARDIS with the planet and various old enemies (giving you the game levels) and you are an energy blob on a mission to save the Doctor from being erased from time. You travel through the TARDIS evading enemies and finding your way out to the psychic energy planet where the Master gives you a chance to solve puzzles to save the Doctor…for some reason…wait maybe it’s not so good…* Although the game play is pretty bad some elements do feel as if they are in the “spirit” of Dr Who. For example, mostly having to run away from enemies through a series of identical corridors! (It wouldn’t be a Doctor who game if you were allowed to blow enemies away with a rocket launcher)* Also the voiceovers are good and the sections with the Master are a real laugh. This part might excuse the cons for many fans.Overall, this is something that will only be liked by Dr Who enthusiasts who might be willing to let Anthony Ainley’s cut-scenes as the Master excuse the really quite bad game play. Meaning this “game” largely fails as a “game” because the point of a “game” is supposed to be the actual “game” and not the cut-scenes that string it together.
Not perfect, but very enjoyable This game has quite a simple story – the Doctor is imprisoned in a psychic prison, you have to rescue him. Not exactly original, but fun none the less. This game makes you think logically, and allows you to compete in various mental challenges.
Great if you want to watch the Anthony Ainley cut-scenes This game will only be vaguely interesting to you if you are a Dr Who fan, and if you are one your money might be better spent on a Dr Who DVD. Just pause the DVD occasionally and watch the old “Maze” screensaver whilst recalling bits of Dr Who trivial and you will have about the same amount of fun…This game has a lot of cons:* The character you control being an energy blob thing is just lazy* The character also handles really badly, which can make fleeing from enemies and the Master/puzzle sections quite annoying* The graphics are very poor, making the samey levels frustrating to navigate* The methods of defending yourself from enemies are really weird (defeating Sontarans with bees???) and the whole “combat” element seems badly designed, unbalanced and out of place* The puzzles can be quite unintuitive at times unless you have encyclopaedic knowledge of Dr Who (or are willing to go all the way back through the level to the control room look in the database and go all the way back!)* The energy drain timer thing gets in the way of the fun. What’s wrong with a life bar?There are a few pros:* The story is passable – the Master has trapped incarnations of the Doctor one through seven in a planet of psychic energy, merging the TARDIS with the planet and various old enemies (giving you the game levels) and you are an energy blob on a mission to save the Doctor from being erased from time. You travel through the TARDIS evading enemies and finding your way out to the psychic energy planet where the Master gives you a chance to solve puzzles to save the Doctor…for some reason…wait maybe it’s not so good…* Although the game play is pretty bad some elements do feel as if they are in the “spirit” of Dr Who. For example, mostly having to run away from enemies through a series of identical corridors! (It wouldn’t be a Doctor who game if you were allowed to blow enemies away with a rocket launcher)* Also the voiceovers are good and the sections with the Master are a real laugh. This part might excuse the cons for many fans.Overall, this is something that will only be liked by Dr Who enthusiasts who might be willing to let Anthony Ainley’s cut-scenes as the Master excuse the really quite bad game play. Meaning this “game” largely fails as a “game” because the point of a “game” is supposed to be the actual “game” and not the cut-scenes that string it together.
Not perfect, but very enjoyable This game has quite a simple story – the Doctor is imprisoned in a psychic prison, you have to rescue him. Not exactly original, but fun none the less. This game makes you think logically, and allows you to compete in various mental challenges.